Four in a Row Review (Nintendo Switch)
The game: Four in a series of such: Board game, board game system
: Nintendo Switch
Developer : LudosLabs | End of Game
Age Rating : EU 3+ | USA All
Price : US$ 5.99 | £ 4.49 UK | € 5.99 EU Publication Date
: 14. January 2020
Please check the code used, with a big thanks to Ultimate Games.
Do what he says.
If you’ve clicked on this magazine, I’d like to start by thanking you for taking the time to provide an overview of Four in a Row. As the name suggests, Four in a Row is essentially a playable version of the popular Connect 4 board game.
When I was much younger, I loved playing board games myself, because I could rarely convince other family members to join in. When video games came along, I could fill the game with that invisible friend I needed. But enough about my childhood, let’s talk about Four in a Row.
Yay, I won!
The object of the game, as you may have guessed, is to connect 4 of your colored tiles in a row. This can be done horizontally, vertically or diagonally. Each player takes turns playing with an opponent. The main difference between Four in a Row and Connection 4 is that you can reset the counters on all four sides of the net.
For example, you can do B. Set the counter to zero on the left side and it will drop to the right side. Or, by lowering the gauge from below, it goes up. This puts a different spin on the popular game.
You can play the game with an AI that has different difficulty settings, or of course with another human player. The game is good, but I didn’t feel like it replaced a real board game. Mainly because, as a video game, Four in a Row doesn’t really have much more to do. It’s also hard not to notice that many games like this are available for free on mobile phones or PCs.
With every game you win, you win two gems to spend on new makeup counters.
Normal and simple
You start the counters by moving the cursor outside the grid and selecting the point you want to start. You then have the option to confirm this choice if you make a mistake. That sounds liberating and a little embarrassing. The touch controls give the impression that they should have been in manual mode, but unfortunately they are not.
The graphics are very simple and straightforward. Blue background with red and yellow counters – that’s it. You can unlock new counters with pictures, but they don’t improve the experience much and don’t really encourage you to play the game multiple times to unlock more. There’s also a looped score in the background that I swear looks like one I heard in a Final Fantasy game, but I couldn’t find it in the little research I did for this review. One gets the impression that only the bare minimum has been done, both graphically and musically.
Puzzle mode ?
The game has a single-player puzzle mode. But the term puzzle here sounds like false advertising. Basically, each level has predefined red and yellow counters for easy winning. Logic seems to be lacking in this mode – I played two levels where it was logically impossible for the AI not to win because of the way the counters were placed. I was only able to win these puzzles because the AI randomly picked a move that didn’t result in a win. That conception really gave me a headache.
Here, Awe has to use his brain to thwart the AI, just like playing against a human. The winner just gets to repeat a level, expecting the AI to be stupid.
Puzzle Mode seems to be wrong.
Four in a Row isn’t great, but it’s not exactly a title that will appeal to online retailers. There are cheaper games you can play for hours if all four in a row have a mode you can play with the AI or the grandmother, I guess. But I suggest you call your loved ones and let them know how you feel about them. I felt more compelled to play the board game than most video games.
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